![]() Water FX Collection - Rivermill Studios.Ultimate UI Sound Pack - Grid Work Studios.Ultimate Toon Shader - URP - Easy Game Studio.Ultimate Destruction Pack - Grid Work Studios.Skeleton Warrior § Monsters - Mea Aurelie.Premium Medieval Pack - Grid Work Studios.Perfect RPG MMO 3D Effect VFX Pack 2 - XXXX.MobileOS - Fully Functional - Codex For Unity.Fat Thin Shader (URP & LWRP) - Easy Game Studio.Dragon - Fantasy Dungeon - Aniworld Design.Character Shader Pack 3.0 - Built-in - Easy Game Studio.Character Shader Pack 1.0 (URP & LWRP) - Easy Game Studio. ![]() BOY ADVENTURE: Platform 2D Engine - AI GAME.Bloodlust Combat Skill Icons - Sidedale.Animal Skeleton Pack - Easy Game Studio.When I finished this process, here's all the assets I found Disabled: Add them to your spreadsheet and you're done. In my case, this search revealed whole new sets of Disabled packages that weren't shown before. You should at least see the Disabled assets you found earlier. If you don't see *any* results, you made a typo. Go publisher by publisher and do a new search in Package Manager using their exact name. When you're done going through your whole My Assets list in Package Manager, now refer to your spreadsheet of Disabled assets.You'll eventually need an additional technique to fill out the list. This'll save your sanity later to avoid duplicates. Put assets in alphabetical order in your spreadsheet if you're using the default Sort: Name (asc) in Package Manager.(I couldn't get the publisher name to select or copy/paste.) You'll have to manually type the publisher name if you want it. It's hard to drag select since there's no select cursor, but you can drag select from the top left of the package name in the details panel. Copy and paste the package name into a spreadsheet or text editor somewhere.This'll be one of the Disabled ones Unity yanked back without telling you. As you move through packages you'll eventually see one with all the import/download/redownload buttons grayed out. Keep your eyes on the Download button bottom right of the Package Manager. Now use your keyboard's down arrow to move through them one by one. Scroll back to the top and click the first package.You don't have to wait for loading spinners to resolve to continue scrolling, but an asset listing has to be on-screen at least one window repaint to trigger Package Manager to query its status. This will make the details panel repaint be more responsive. Grab the scrollbar and methodically scroll up and down across the entire asset list to preload statuses.Start some music since you'll be sitting here awhile.You should get a message "All x packages shown" when you've preloaded them all. Load all assets in your inventory using the controls on the bottom left.Shrink the Package Manager window so you don't get eyestrain shifting your eyes left and right.Use Unity 2022 for your own sanity as its version of Package Manager is properly cached and multithreaded.Nevertheless, I was able to make a list of Disabled assets like this: Afaik, this is your one and only paper trail that any assets you bought were silently taken away from you, unless you slow-search the store by digging through purchase receipts and looking up specific assets one by one. (Probably a legitimate security thing to keep scripters from snooping customers' assets.)įor the time being, Unity hasn't removed listings from Package Manager if you browse through all your assets. I tried automating it, but while I can mess with Package Manager from scripts, I don't seem to be able to get a list of My Assets or any info on them from the Package Manager. Unity doesn't provide any search tools to find Disabled assets.
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